<def-root>An <fen>Agent</fen> resolves an outstanding <fen>Problem</fen> by finding its solution, explanation, answer, etc. Alternatively, some non-agentive <fen>Cause</fen> may resolve the <fen>Problem</fen>. The <fen>Means</fen>, <fen>Degree</fen>, <fen>Time</fen> and <fen>Place</fen> may also be expressed.
<ex>As it turns out, <fex name="cau">putting all of my eggs in one basket</fex> <fex name="deg">completely</fex> <t>solved</t> <fex name="pro">all of my problems</fex>.</ex>
<ex><fex name="age">Students</fex> <fex name="tim">finally</fex> <t>worked</t> <t>through</t> <fex name="pro">all of the difficult problems</fex> <fex name="mea">by working together</fex>.</ex></def-root>
<def-root>The <fen>Agent</fen> finds the solution or explanation to the outstanding mystery or <fen>Problem</fen>.
<ex>If <fex name="age">we</fex> have not been able to <t>resolve</t> a problem to your satisfaction, please email us.</ex></def-root>
<def-root>The <fen>Problem</fen> is the predicament or mystery that is resolved.
<ex>Likewise, once the students <t>worked</t> <t>through</t> <fex name="pro">the problem</fex> and obtained their results, their next assignment would be to publish these to the web.</ex></def-root>
<def-root>The <fen>Cause</fen> is the non-Agentive event or state of affairs that brings about the resolution of the <fen>Problem</fen>.
<ex>First, <fex name="cau">the Tripartite Agreement of 1979</fex> actually <t>solved</t> the only significant friction between the two countries.</ex></def-root>
<def-root>The <fen>Means</fen> is an intermediate action taken by the <fen>Agent</fen> in order to resolve the <fen>Problem</fen>.
<ex>I <t>fixed</t> the floorplate issue <fex name="mea">by shaving off the excess stock around the floorplate that was keeping it from closing</fex></ex></def-root>
<def-root>This FE indicates the <fen>Time</fen> at which the <fen>Problem</fen> is resolved.</def-root>
<def-root>This FE indicates the location at which the <fen>Problem</fen> is resolved.
<ex>A group of international scientists <t>solved</t> the fundamental particle hierarchy question <fex name="pla">at an underground accelerator</fex>.</ex></def-root>
<def-root>The <fen>Degree</fen> to which the <fen>Agent</fen> or <fen>Cause</fen> resolves the problem.
<ex>Our plan, I believe, wil <fex name="deg">completely</fex> <t>resolve</t> all outstanding questions.</ex></def-root>
<def-root>Any description of the resolution, such as secondary effects ( <ment>quietly</ment> ) or comparisons of events ( <ment>the same way</ment> ). In agentive cases, <fen>Manner</fen> may also describe salient characteristics of the <fen>Agent</fen> which affect the action.
( <ment>carefully</ment>, <ment>dilligently</ment>, <ment>deliberately</ment> etc. )</def-root>
<def-root>The <fen>Resultant_situation</fen> is any situation which arises as a result of resolving a <fen>Problem</fen> .
<ex>The question was : could the situation be <t>resolved</t> by improving the integration of the thought and design processes , <fex name="Resultant_situation">so that what was built better achieved what was intended</fex> ?</ex></def-root>
<def-root>The <fen>Outcome</fen> is the failure or success of resolving a <fen>Problem</fen> .
<ex>This issue must have been raised before and BSM would presumably be gratified to see the situation <fex name="Outcome">successfully</fex> <t>resolved</t> , once and for all .</ex></def-root>
<def-root>The <fen>Containing_event</fen> denotes an event or state of affairs that occurs or holds at a time that includes the time during which the resolution of the <fen>Problem</fen> occurs.
<ex>There are tricky design and methodological issues which would need to be worked out , as foreshadowed earlier in this paper and by no means fully <t>resolved</t> <fex name="Containing_event">in the preliminary study</fex> .</ex></def-root>
<def-root>Some specification of the circumstances under which the <fen>Problem</fen> is resolved.
<ex>Such issues can only be <t>resolved</t> <fex name="Cir">at local level</fex> .</ex></def-root>
<def-root>The <fen>Instrument</fen> is an entity used for resolving the <fen>Problem</fen> .
<ex><fex name="Inst">Using modern computers</fex> , many practical elastic and other problems may be <t>solved</t> by manipulation of this matrix .</ex></def-root>
<def-root>This FE applies to participants that derive a benefit from the resolution of a <fen>Problem</fen> .
<ex>I wanted you to believe that I was as grateful as you that the baby had died and <t>solved</t> the problem <fex name="Ben">for us</fex> of concealing the birth .</ex></def-root>
<def-root>This FE identifies the length of time taken to resolve a <fen>Problem</fen> .
The government <t>resolved</t> the beach ball crisis <fex name="Dur">in just 22 hours</fex>. </def-root>
<def-root><fen>Role</fen> is used for the capacity in which the <fen>Agent</fen> resolves a <fen>Problem</fen> or the role of the <fen>Problem</fen> in being resolved, and is expressed in <ment>as</ment>-PPs.
</def-root>
<def-root> <fen>Frequency</fen> describes how often the <fen>Agent</fen> or <fen>Cause</fen> resolves this problem.
<ex>Unfortunately , when such influences are considered as explanations of the results of free-running experiments , the following problems have <fex name="Freq">never</fex> been satisfactorily <t>dealt</t> with.</ex></def-root>
<def-root>This FE identifies the physical or abstract setting in which the <fen>Problem</fen> is resolved.
</def-root>
<def-root>A person who participates in resolving a <fen>Problem</fen> along with the <fen>Agent</fen>.</def-root>
<def-root>The state of affairs that the <fen>Agent</fen> is trying to bring about by solving the <fen>Problem</fen> in the specified way.</def-root>
Intentionally_act
Confronting_problem
COD: settle or find a solution to.
COD: find an answer to, explanation for, or way of dealing with (a problem or mystery).
FN: solve, especially a difficult problem requiring several steps.
FN: take action to resolve a problem.
FN: solve a problem so that a state of normalcy returns.
COD: solve or explain something.
FN: go about resolving a problem
COD: think about and begin to deal with.
FN: solve a problem.
FN: To set right
COD: an item of information or a quantity or formula obtained by experiment or calculation.
COD: the solution to a problem or dilemma.
FN: (finally) bring (a problem) under control.
FN: idea or situation that brings a problem to an end.
FN: the event of causing a problem to no longer impinge negatively.