<def-root>An <fen>Agent</fen> causes a <fen>Patient</fen> to be affected, sometimes by a particular <fen>Means</fen> or by use of an <fen>Instrument</fen>.
<ex><fex name="Agent">A professional dishwasher</fex> doesn't <t>do</t> <fex name="Pat">dishes</fex> <fex name="Ins">with a rag</fex> <fex name="Time">anymore</fex>!</ex></def-root>
<def-root>An intentional action performed by the <fen>Agent</fen> that accomplishes the action indicated by the target. </def-root>
<def-root>This FE identifies the act that the <fen>Agent</fen> performs intentionally.</def-root>
<def-root>The conscious entity, generally a person, that performs the intentional act that affects the <fen>Patient</fen>.</def-root>
<def-root>An entity directed by the <fen>Agent</fen> that interacts with an <fen>Patient</fen> to accomplish the action indicated by the target. </def-root>
<def-root>This FE identifies the place where the <fen>Agent</fen> performs the intentional act.
</def-root>
<def-root>This FE identifies the purpose for which an <fen>Agent</fen> intentionally affects a <fen>Patient</fen>.</def-root>
<def-root>This FE identifies the time when the <fen>Agent</fen> intentionally affects the <fen>Patient</fen>.</def-root>
<def-root>Patient is the entity acted on and that may, but need not, undergo a change.
<ex>A professional dishwasher <t>does</t> <fex name="Patient">dishes</fex> one at a time.</ex></def-root>
<def-root>Any description of the event which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), force (hard, softly), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of an <fen>Agent</fen> that also affect the action (presumptuously, coldly, deliberately, eagerly, carefully). </def-root>
<def-root>A state of affairs that the <fen>Agent</fen> is responding to in performing the action.
</def-root>
<def-root>The extent to which the <fen>Patient</fen> is affected by the <fen>Event</fen>.
</def-root>
<def-root>This FE describes the event. </def-root>
Intentionally_act
Transitive_action
Silencing
Rewards_and_punishments
Cutting
Apply_heat
Attack
Attaching
Inhibit_movement
Immobilization
Hiring
Cause_to_experience
Reparation
Rape
Firing
Replacing
Arranging
Adjusting
Extradition
Hiding_objects
Hit_target
Grooming
Cause_to_amalgamate
Closure
Gathering_up
Releasing
Soaking
Manipulate_into_doing
Taking
Processing_materials
Education_teaching
Using
Manipulate_into_shape
Arrest
Cause_to_perceive
Change_accessibility
Detaching
Cause_emotion
Cause_to_make_progress
Appointing
Change_operational_state
Limiting
Abandonment
Breaking_out_captive
Separating
Making_arrangements
Rescuing
Publishing
Short_selling
Arson
Import_export_scenario
Bungling
COD: work on (something) to bring it to completion or to a required state
FN: affect (an entity) by some unspecified action.
FN: affect (some entity) via an action that is in question.