<def-root>A <fen>Competition</fen> comes to an end, with a <fen>Competitor</fen> tying, winning, or losing against an <fen>Opponent</fen> (or opponents) according to their <fen>Score</fen>. (In the symmetrical situation of a tie, the <fen>Competitor</fen> and <fen>Opponent</fen> may be jointly mentioned as <fen>Competitors</fen>.) According to the <fen>Score</fen> that the <fen>Competitor</fen> and <fen>Opponent</fen> have achieved, they may receive a <fen>Rank</fen> or a <fen>Prize</fen>. The <fen>Margin</fen> may also be mentioned.
<ex>Unbelievable--<fex name="Competitor">he</fex> <t>lost</t> <fex name="Prize">the gold medal</fex> <fex name="Margin">by just .02 points</fex>!</ex>
<ex>Looks like it will came to a <t>draw</t> <fex name="Competitors">between Woods and Stephenson</fex>.</ex></def-root>
<def-root>The individual involved in the <fen>Competition</fen>.</def-root>
<def-root>The individual that the <fen>Competitor</fen> has been competing against.</def-root>
<def-root>The individuals who compete against each other.</def-root>
<def-root>A quantity whereby progress is measured during the game, and Rank and <fen>Prize</fen>s are awarded to the <fen>Competitors</fen> afterward.</def-root>
<def-root>The amount by which the <fen>Competitor</fen> 's and <fen>Opponent</fen> 's <fen>Score</fen>s differ.</def-root>
<def-root>The rank (according to <fen>Score</fen>) that a <fen>Competitor</fen> acheives.</def-root>
<def-root>A socially and/or monetarily significant entity which is given to a <fen>Competitor</fen> according to <fen>Score</fen> or <fen>Rank</fen>.</def-root>
<def-root>The event in which the <fen>Competitors</fen> compete with each other.</def-root>
<def-root>An action of the <fen>Competitor</fen> that results in the outcome of the <fen>Competition</fen>.</def-root>
<def-root>Any description of the <fen>Competition</fen> which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of a <fen>Competitor</fen> that also affect their action (presumptuously, coldly, deliberately, eagerly, carefully). </def-root>
<def-root>The time at which the <fen>Competition</fen> takes place.</def-root>
<def-root>The location at which the <fen>Competition</fen> takes place.</def-root>
<def-root>This FE is for the named venue of a competition, particularly when the place has been built for the purpose of a competition.
<ex>The Mets <t>won</t> against the Yankees <fex name="Venue">at Shea Stadium</fex>.</ex>
</def-root>
<def-root>Expressions marked with this extra-thematic FE modify a non-iterative use of the target, and indicate that it is conceived as embedded within an iterated series of similar events or states. </def-root>
Finish_game
Success_or_failure
Margin_of_resolution
Competition
Win_prize
COD: a victory, especially in a game or contest
COD: having won a victory; triumphant
COD: a person or thing that wins.
COD: an act of defeating an enemy or opponent in a battle, game, or competition.
COD: fail to win.
COD: a defeat in sport.
COD: achieve the same score or ranking as another competitor.
COD: a result in a game or match in which two or more competitors have tied
COD: a person who defeats an enemy or opponent in a battle, game, or competition
COD: a game or match that ends with the scores even.
FN: to finish third in a race
FN: be victorious
FN: (in poke) that act of willfully ending a round of poker, usually in order to protect gambler from higher betting losses.