<def-root>The Detaching frame covers two situations: a scene in which somebody causes one thing to be physically detached from something else; or a scene in which somebody causes two things to be disconnected from each other. In the first, the frame includes an <fen>Agent</fen> who detaches an <fen>Item</fen> from a <fen>Source</fen>, creating an asymmetric relationship between the <fen>Item</fen> and the <fen>Source</fen>. In the second, the <fen>Agent</fen> attaches two <fen>Items</fen> to each other, where each serves as a <fen>Source</fen> relative to the other, creating a symmetric relationship between the two <fen>Items</fen>. Note in both cases, after the removal of the connector, the <fen>Items</fen> that were formerly attached re-appear as the two separate or potentially separate entities that they were throughout.
<ex><fex name="Agent">They</fex> finally <t>unchained</t> <fex name="Item">me</fex> <fex name="Source">from my desk at work</fex> and I'm leavin town.</ex>
<ex><fex name="Time">Before adding a new area of color</fex>, <fex name="Agent">he</fex> <t>detached</t> <fex name="Item">the canvas</fex> <fex name="Source">from the stretcher</fex> and laboriously scraped away the old paint in that spot.</ex>
<ex><fex name="age">She</fex> <t>unhooked</t> <fex name="ite">the leash</fex> <fex name="sou">from Patty's collar</fex>, and pulled her up on the couch.</ex></def-root>
<def-root>The individual that causes the <fen>Item</fen> and <fen>Source</fen> to come apart by manipulating the connector.
<ex>After a few minutes <fex name="Agent">he</fex> got up and <t>unchained</t> me from the tree.</ex></def-root>
<def-root>This FE identifies the <fen>Item</fen> that the <fen>Agent</fen> detaches from the <fen>Source</fen>.
<ex>Mercer's cell phone vibrated and he <t>unhitched</t> <fex name="ite">it</fex> from his belt to flip it open.</ex></def-root>
<def-root>This FE identifies the <fen>Result</fen> of a detaching event.
</def-root>
<def-root><fen>Source</fen> identifies the location to which an <fen>Item</fen> was attached before getting detached.
<ex>Mercer's cell phone vibrated and he <t>unhitched</t> it <fex name="sou">from his belt</fex> to flip it open.</ex></def-root>
<def-root>This FE identifies the plural <fen>Items</fen> that are detached from each other, resulting in their separation.
<ex>When, later, they <t>untied</t> <fex name="Items">his ankles</fex>, the ropes were left draped over the beam.</ex>
Notice that when the FE <fen>Items</fen> occurs, neither <fen>Item</fen> nor <fen>Source</fen> can occur.</def-root>
<def-root>This FE identifies the <fen>Means</fen> by which an <fen>Agent</fen> detaches an <fen>Item</fen> or <fen>Items</fen>.
<ex>I must have <t>detached</t> the macro lens <fex name="Mns">by dragging my octopus hose over the camera as I was preparing to submerge</fex>.</ex></def-root>
<def-root>Any description of the detaching event which is not covered by more specific FEs, including epistemic modification (probably, presumably, mysteriously), secondary effects (quietly, loudly), and general descriptions comparing events (the same way). It may also indicate salient characteristics of the Agent that affect the action (presumptuously, coldly, deliberately, eagerly, carefully).
<ex>I used a paper clip to pry it off slightly, then <fex name="Mnr">carefully</fex> <t>detached</t> it with a small screwdriver.</ex></def-root>
<def-root>This FE identifies the <fen>Place</fen> where the <fen>Agent</fen> detaches an <fen>Item</fen> or <fen>Items</fen>.
</def-root>
<def-root>This FE identifies the <fen>Purpose</fen> for which an <fen>Agent</fen> intentionally detaches an <fen>Item</fen> or <fen>Items</fen>.
</def-root>
<def-root>This FE identifies the <fen>Time</fen> when the <fen>Agent</fen> detaches the <fen>Item</fen> from the <fen>Source</fen>.
</def-root>
<def-root>This FE identifies the <fen>Instrument</fen> with which an <fen>Agent</fen> detaches an <fen>Item</fen> or <fen>Items</fen>. Typically, it transmits the force applied by the <fen>Agent</fen>, and is not left behind as a participant in the resultant state.
<ex>I <t>detached</t> it <fex name="Ins">with my penknife</fex>.</ex></def-root>
<def-root>This FE identifies the <fen>Degree</fen> to which the <fen>Item</fen> ends up detached.
<ex>Trypsin <t>detached</t> the rest of the basal lamina <fex name="Degr">completely</fex> from the endothelium.</ex></def-root>
Intentionally_affect
Becoming_detached
COD: disengage (something) and remove it.
COD: unhook or unfasten.
COD: unfasten or detach (something held by a hook).
COD: open the fastening of; undo.
COD: undo or unfasten (something tied)
COD: release the moorings of
FN: to free by removing a chain
FN: to separate two objects
FN: to separate two objects which were previously attached to one another by hinges
FN: Letting a fastened item loose with an intentional action.