<def-root>This frame contains words that necessarily indicate the motion of two distinct objects. The <fen>Theme</fen> is typically animate and is expressed the same way a Self-mover is expressed in the Self-motion frame--i.e. as the subject of a target verb. The <fen>Cotheme</fen> may or may not be animate and is typically expressed as a direct object or an oblique. <fen>Source</fen>, <fen>Path</fen>, <fen>Goal</fen>, and the other frame elements common to motion words also regularly occur with the words in this frame.
<ex></ex>
<ex><fex name="Theme">She</fex> <t>accompanied</t> <fex name="Cotheme">him</fex> <fex name="Mode_of_transportation">in the ambulance</fex> <fex name="Goal">to Hollywood Memorial Hospital</fex>.</ex>
<ex><fex name="Theme">Police</fex> <t>persue</t> <fex name="Cotheme">teenage joyrider</fex> <fex name="Path">across three counties</fex>.</ex>
<ex><fex name="Theme">My</fex> <t>pursuit</t> <fex name="Cotheme">of academic superiority</fex> shows that I was still striving to be the person my parents wanted me to be.</ex></def-root>
<def-root>This is the entity, frequently a living being, which moves in relation to the <fen>Cotheme</fen>. Normally the <fen>Theme</fen> frame element is expressed as an external argument.
<ex><fex name="Theme">Pat</fex> <t>accompanied</t> me for five miles in a blue Toyota.</ex><ex> <fex name="Theme">The squirrel</fex> <t>chased</t> the nut across the road.</ex> </def-root>
<def-root>This frame element is the second moving object, expressed as a direct object or an oblique:
<ex>Pat <t>accompanied</t> <fex name="Cotheme">me</fex> down the street.</ex>
<ex>The squirrel <t>chased</t> <fex name="Cotheme"> after the nut </fex>. </ex></def-root>
<def-root><fen>Source</fen> marks any expression which implies a definite starting-point of the motion of the <fen>Cotheme</fen>. In prepositional phrases, the object expresses the starting point of motion. With particles, the starting point of motion is understood from context.
<ex>The cat <t>chased</t> the mouse <fex name="Source">out of the house</fex>.</ex>
<ex>The cat <t>chased</t> the mouse <fex name="Source">out</fex>.</ex> </def-root>
<def-root><fen>Path</fen> marks phrases that describe the <fen>Theme</fen> and <fen>Cotheme</fen>'s trajectory of motion and which are neither expressions of the <fen>Source</fen> nor the <fen>Goal</fen> of motion. The notion <fen>Path</fen> also includes directional expressions.
<ex> The bikers <t>followed</t> the truck <fex name="Path">west</fex>.</ex>
<ex>The bikers <t>followed</t> the truck <fex name="Path">through the desert</fex>. </ex></def-root>
<def-root>Any expression which tells where the <fen>Cotheme</fen> ends up as a result of the motion expresses the frame element <fen>Goal</fen>. Note that if the <fen>Cotheme</fen> is animate, the <fen>Theme</fen> need not also end up in the same place. Some particles imply the existence of a <fen>Goal</fen> which is understood in the context of utterance.
<ex>The children <t>chased</t> the ball <fex name="Goal">into the park</fex>. (The children end up in the park.)</ex>
<ex>The children <t>chased</t> the dog <fex name="Goal">into the park</fex>. (The dog ends up in the park; the children may not have entered the park.) </ex></def-root>
<def-root>Phrases marked with this frame element describe a property of motion which is not directly related to the trajectory of the <fen>Theme</fen>'s motion. Descriptions of steadiness, grace, and other things count as <fen>Manner</fen> expressions.
<ex>The bikers <t>followed</t> the truck <fex name="Manner">furiously</fex>. </ex></def-root>
<def-root>Any expression which characterizes the extent of the motion of the <fen>Theme</fen> and <fen>Cotheme</fen> expresses the frame element <fen>Distance</fen>.
<ex>The police <t>tailed</t> the suspects <fex name="Distance">for several miles</fex>. </ex></def-root>
<def-root><fen>Area</fen> marks expressions which describe a general area in which the motion of <fen>Theme</fen> and <fen>Cotheme</fen> takes place when the motion is understood to be irregular and not to consist of a single linear path. Locative setting adjuncts of motion expressions may also be assigned this frame element.
<ex>The police <t>followed</t> the suspects <fex name="Area">all around town</fex>. </ex></def-root>
<def-root>This frame element marks a depictive phrase describing the <fen>Theme</fen>.
<ex>John <t>escorted</t> his mother around <fex name="Depictive">naked</fex></ex>
</def-root>
<def-root>An Event in which the <fen>Cotheme</fen> is involved. Usually this is some kind of travel.
<ex>Paul Simon <t>accompanied</t> the President <fex name="Event">on his trip to Japan</fex></ex></def-root>
<def-root>This frame element expresses the <fen>Means</fen> by which a (volitional) <fen>Theme</fen> moves in relation to the <fen>Cotheme</fen>.
<ex>The policemen <t>chased</t> the suspect <fex name="Means">by running after him</fex>.</ex></def-root>
<def-root>Phrases marked with this frame element mark resultant states that the <fen>Cotheme</fen> can reach due to the motion event.<ex>The dogs <t>hounded</t> their prey <fex name="Result">to death</fex>.</ex></def-root>
<def-root>This frame element denotes the means of conveyance on which the <fen>Theme</fen> is traveling. The <fen>Mode_of_Transportation</fen> can be the <fen>Theme</fen>'s own body or a vehicle. Vehicles can move in any way and in any medium.
<ex>The husband <t>accompanied</t> his wife to the hospital <fex name="Mode_of_Transportation">in the ambulance</fex></ex>
<ex>Lily <t>accompanied</t> me to the store <fex name="Mode_of_Transportation">on foot</fex></ex></def-root>
<def-root>Phrases that describe the rate of motion of the <fen>Theme</fen> are marked <fen>Speed</fen>.
<ex>The detective <t>followed</t> the suspect <fex name="Speed">at a leisurely pace</fex>.</ex></def-root>
<def-root>Phrases that denote a physical path on which the motion of <fen>Theme</fen> and <fen>Cotheme</fen> takes place are marked <fen>Road</fen>.<ex>The police <t>followed</t> the suspect <fex name="Road">on the interstate</fex> for several miles.</ex></def-root>
<def-root>The amount of time for which motion occurs.</def-root>
<def-root>This FE identifies the <fen>Time</fen> when the motion occurs.</def-root>
<def-root>This FE identifies the <fen>Purpose</fen> for which a <fen>Theme</fen> moves.
<ex>John <t>stalked</t> her every day <fex name="Purpose">to relieve his obsessions</fex>.</ex></def-root>
<def-root>The <fen>Following_distance</fen> is the distance between the <fen>Theme</fen> and <fen>Cotheme</fen>.
<ex><fex name="Theme">I</fex> <t>followed</t> <fex name="Cotheme">him</fex> <fex name="Following_distance">at a distance of 30 yards</fex>.</ex></def-root>
<def-root>The <fen>Handle</fen> is active zone of the <fen>Cotheme</fen>.
<ex><fex name="Theme">Mark </fex><t>led</t> <fex name="Cotheme">Sara</fex> <fex name="Handle">by the hand</fex>.</ex></def-root>
<def-root>The <fen>Place</fen> is the location which provides a setting for a defined motion (that is one with <fen>Source</fen>, <fen>Path</fen> or <fen>Goal</fen>).
</def-root>
<def-root>Some event or state of affairs that leads to the <fen>Theme</fen> following the <fen>Cotheme</fen>.</def-root>
<def-root>The direction in which the <fen>Theme</fen> and <fen>Cotheme</fen> move.
<ex>The tracking dogs <t>chased</t> their target <fex name="Direction">towards the river</fex>, where they lost it.</ex></def-root>
Self_motion
Motion
Entourage
COD: go somewhere with
COD: pursue in order to catch or catch up with.
COD: guide to or around a place
COD: accompany as an escort.
COD: move or travel behind.
COD: show or indicate the way to.
COD: harass or pursue relentlessly.
COD: show (someone) the way to a destination by preceding or accompanying them.
COD: follow in order to catch or attack.
COD: follow and observe secretly
COD: guide or direct somewhere.
COD: secretly follow and observe (someone).
COD: follow the course or movements of
FN: follow the trail of
COD: mass noun the action of pursuing.
FN: somebody who follows another person in order to catch or attack
COD: show or guide somewhere.
COD: pursue or approach stealthily.
COD: accompany someone without invitation
COD: guide, accompany, or escort (someone) on foot.
FN: led by (someone or something) through an area.
FN: to follow in a determined and distressing way.
FN: to follow in a disturbingly determined fashion.
FN: guide
FN: lead (some unspecified individual or individuals) to a location along a specific path. Although this LU, at first glance, appears to be an example of the Way Construction (see Constructicon entry), it differs in form (fixed "the" before "way", never a possessive as is usual for the Way Construction) and in meaning (the omitted Cotheme is DNI, not the INI that is usual for omitted direct objects in the Way Construction; the Goal or Path is also omissable unlike the Way Construction).