<def-root>An <fen>Entity</fen> comes into existence at a particular <fen>Place</fen> and <fen>Time</fen> which may take a certain <fen>Duration_of_final_state</fen>, have a <fen>Explanation</fen>, or be formed from <fen>Components</fen>.
<ex><fex name="Entity">Problems</fex> may <t>arise</t> <fex name="Time">whenever an S1 sophont enters the game</fex>.</ex>
<ex><fex name="Entity">Mountains</fex> <fex name="Time">sometimes</fex> <t>form</t> <fex name="Period_of_iterations">in as little as a million years</fex>.</ex>
<ex><fex name="Entity">A new paradigm</fex> <t>emerged</t> <fex name="Explanation">from the discussion of nuclear weapons</fex>.</ex>
<ex><fex name="Entity">New Plants</fex> <t>form</t> <fex name="Components">from the cut veins</fex> <fex name="Period_of_iterations">in two weeks</fex>.</ex></def-root>
<def-root>Concrete or abstract entity that did not exist before the <fen>Time</fen> of the event.</def-root>
<def-root>This is the Place where the new Entity comes into being.</def-root>
<def-root>This FE identifes the Time when a new Entity comes into existence.</def-root>
<def-root>This FE labels the <fex name="Explanation">Explanation</fex> of the formation of the Entity.
<ex>New clarity <t>coalesced</t> <fex name="Explanation">out of the hours spent simulating the climate</fex>.</ex></def-root>
<def-root>This FE identifies the components out of which the <fen>Entity</fen> forms.
<ex>New plants <t>form</t> <fex name="Components">from cut veins</fex> in two weeks.</ex></def-root>
<def-root>This FE identifies the length of time that the <fen>Entity</fen> exists after coming to be.</def-root>
<def-root>The form in which the Entity comes to be.
<ex>Vishnu <t>materialized</t> <fex name="Role">in the form of a half man, half beast</fex>.</ex>
<ex>The megacorps stranglehold on property <t>emerged</t> <fex name="Role">as a problem</fex>.</ex></def-root>
<def-root>This FE identifies the <fen>Period_of_iterations</fen> during which habitual or iterative actions are performed.</def-root>
<def-root>The way in which the <fen>Entity</fen> comes to be. </def-root>
Event
Being_born
Cycle_of_existence_scenario
Existence
Existence
COD: to develop
FN: come into existence
COD: come into existence
COD: originate
COD: become gradually visible or apparent.
FN: {an abstract entity) starts to be actualized
COD: start to exist
COD: come or bring together to form one mass or whole.
COD: appear
COD: suddenly develop or appear
FN: (an entity) start to exist
COD: develop gradually.
FN: the non-agentive formation of an entity
FN: the gradual development of an entity