<def-root>In this frame a <fen>Patient</fen> undergoes a change of phase. Note that this frame contrasts with Change_of_consistency in that this frame describes a change of a <fen>Patient</fen> between different phases (i.e. solid to liquid or frozen to "unfrozen"). <ex><fex name="Patient">The water</fex> <t>froze</t>.</ex> <ex><fex name="Patient">The rock</fex> <t>solidifies</t> <fex name="Initial_state">from its molten state</fex>.</ex> <ex><fex name="Patient">The lake</fex> <t>froze</t> <fex name="Result">solid</fex>.</ex> <ex><fex name="Patient">The lake</fex> <t>froze</t> <fex name="Result">into ice</fex>.</ex> <ex><fex name="Patient">The lake</fex> <t>froze</t> <fex name="Degree">to depths of 30 feet</fex>.</ex> </def-root>
<def-root><fen>Patient</fen> is the entity that undergoes a change of phase. <ex><fex name="Patient">The water</fex> <t>froze</t>.</ex> </def-root>
<def-root>The FE <fen>Result</fen> indicates the result of the change of phase.
<ex>The lake <t>froze</t> <fex name="Result">solid</fex>.</ex></def-root>
<def-root>This is the original state of the <fen>Patient</fen>. <ex>The rock <t>solidified</t> <fex name="Initial_state"> from its molten state</fex>.</ex></def-root>
<def-root>Degree to which the <fen>Patient</fen> changes phase. <ex>The lake <t>froze</t> <fex name="Degree">to depths of 30 feet</fex>.</ex> </def-root>
<def-root>The <fen>Speed</fen> at which the change of phase occurs.</def-root>
<def-root>The <fen>Manner</fen> in which the <fen>Patient</fen> changes phase.</def-root>
<def-root>Where the <fen>Patient</fen> changes phase. </def-root>
<def-root>This FE identifies the <fen>Time</fen> at which the <fen>Patient</fen> changes phase.</def-root>
<def-root>This FE identifies the <fen>Circumstances</fen> at which the phase change occurs.</def-root>
<def-root>The <fen>Subregion</fen> describes which part of a larger whole is being affected.
<ex>The cloth <t>froze</t> <fex name="sub">around the edges</fex>.</ex></def-root>
Change_of_phase_scenario
Substance_by_phase
COD: (with reference to a liquid) turn or be turned into ice or another solid as a result of extreme cold.
COD: become liquid
COD: convert or be converted into vapour. with obj.
COD: turn from liquid into vapour
COD: make or become hard or solid
COD: become liquid or soft as a result of warming up
COD: (with reference to a solid substance) change directly into vapour when heated, typically forming a solid deposit again on cooling.
COD: change from a gas or vapour to a liquid
COD: make or become liquefied by heating.
COD: thaw (frozen food).
COD: the conversion of a vapour or gas to a liquid.
FN: the process of liquid turning to gas
FN: the process of becoming more solid
FN: the process of a solid turning directly into vapor.
FN: to thaw