<def-root>An <fen>Agent</fen> causes <fen>Air</fen> to move in a direction, usually specifying either in or out of the body.
<ex><fex name="Agent">Lee</fex> <t>breathed</t> <fex name="Air">the hot desert air</fex>.</ex></def-root>
<def-root>The <fen>Agent</fen>'s breathing causes the motion of the <fen>Air</fen>. <fen>Agent</fen> is generally the External Argument.
<ex><fex name="Agent">Lee</fex> <t>breathed</t> the hot desert air.</ex></def-root>
<def-root><fen>Air</fen> is the substance that the <fen>Agent</fen> causes to move.
<ex>Lee <t>breathed</t> <fex name="Air">the hot desert air</fex>.</ex></def-root>
<def-root>This FE identifies the point at which the <fen>Air</fen> ends up as a result of the motion. <ex>Lee <t>breathed</t> <fex name="Goal">into Ann's mouth</fex>.</ex> </def-root >
<def-root>This FE identifies the <fen>Manner</fen> in which an <fen>Agent</fen> breathes.
<ex>Lee <t>breathed</t> <fex name="Manr">deeply.</fex></ex></def-root>
<def-root>This FE identifies the <fen>Means</fen> of breathing.
<ex>Lee <t>breathes</t> <fex name="Means"> with a respirator</fex>.</ex></def-root>
<def-root><fen>Source</fen> identifies the starting point of the <fen>Air</fen>.
<ex>Lee <t>exhaled</t> <fex name="Source">from the bottom of his lungs</fex>.</ex></def-root>
<def-root>This FE identifies the <fen>Path</fen> of the motion through locations after leaving the <fen>Source</fen> and before reaching the <fen>Goal</fen>. <ex>Lee <t>breathed</t> <fex name="Path">through his mouth</fex>.</ex></def-root >
<def-root>This FE identifies the degree to which an <fen>Agent</fen> is breathing.
<ex>Lee was <t>breathing</t> <fex name="Degree">too hard</fex>.</ex></def-root>
<def-root><fen>Depictive</fen> identifies a phrase describing a participant in a breathing event.
<ex>Lee was <t>breathing</t> calmly, <fex name="Depict">naked on the floor</fex>.</ex>
</def-root>
<def-root>This FE identifies the <fen>Place</fen> where the breathing occurs.
<ex>Lee <t>breathed</t> with difficulty <fex name="Place">on the track</fex>.</ex>
</def-root>
<def-root>This FE idenitfies the <fen>Duration</fen> of time that an <fen>Agent</fen> breathes.
<ex>Lee <t>breathed</t> deeply <fex name="Duration">for thirty seconds.</fex></ex>
</def-root>
<def-root>The distance that the <fen>Air</fen> travels.
<ex>He <t>exhaled</t> the poison gas from the tooth <fex name="Distance">a full three feet</fex>.</ex></def-root>
<def-root>An entity that allows the <fen>Agent</fen> to breathe, either a natural part (the lungs, say) or a device (like a respirator).
<ex>He has to <t>breathe</t> <fex name="Ins">with an oxygen mask</fex>.</ex></def-root>
<def-root>The time at which breathing occurs.
<ex>All I know is that he was still <t>breathing</t> <fex name="Time">at 2AM</fex>.</ex></def-root>
<def-root>This FE designates internal events/states that cause the <fen>Agent</fen> to exhibit the specified type of breathing. Further, the internal state of the <fen>Agent</fen> is perceivable to others because of the breathing event.
<ex>He <t>gasped</t> <fex name="int">in horror</fex> .</ex></def-root>
<def-root>This FE denotes an event or state external to the <fen>Agent</fen> that causes them exhibit the specified manner of breathing but not as a conscious response to the <fen>External_cause</fen>.
<ex>Isabel <t>gasped</t> <fex name="External_cause">at the strength of his grip</fex>.</ex></def-root>
<def-root><fen>Circumstances</fen> are expressions indicating prevailing physical conditions or states of affairs concurrent to the breathing event.
<ex>They <t>respire</t> <fex name="cir">at lower levels of light, temperature, and tissue moisture than bryophytes</fex>.</ex></def-root>
<def-root>An action that the <fen>Agent</fen> intends to accomplish by breathing in the specified manner.
<ex>Blanche <t>respired</t> steadily <fex name="pur">to allow the tension to subside</fex>.</ex></def-root>
Fluidic_motion
COD: take air into the lungs and then expel it as a regular physiological process.
COD: breathe in.
COD: an inhalation or exhalation of air from the lungs.
COD: breathe out.
COD: catch one's breath with an open mouth, owing to pain or astonishment. strain to obtain (air) by gasping.
COD: a long, deep, audible exhalation expressing sadness, tiredness, relief, etc.
FN: air expelled by breathing out.
FN: the act of breathing out.
FN: the act of breathing in.
FN: air which is taken in.
COD: blow out noisily.
COD: breathe in repeated short gasps
COD: emit a sigh
COD: expel air through pursed lips.
COD: exhale (air) from the lung.
FN: inhale
COD: blow or breathe (vapour, a powdered medicine, etc.) into or through a body cavity.
COD: breathe with short, quick breaths, typically from exertion or excitement.
COD: breathe
COD: breathe